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| #ifndef DROPOUT_LAYER_H
| #define DROPOUT_LAYER_H
|
| typedef struct{
| int batch;
| int inputs;
| float probability;
| float scale;
| float *rand;
| float *output;
| #ifdef GPU
| float * rand_gpu;
| float * output_gpu;
| #endif
| } dropout_layer;
|
| dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
|
| void forward_dropout_layer(dropout_layer layer, float *input);
| void backward_dropout_layer(dropout_layer layer, float *delta);
|
| #ifdef GPU
| void forward_dropout_layer_gpu(dropout_layer layer, float * input);
| void backward_dropout_layer_gpu(dropout_layer layer, float * delta);
|
| #endif
| #endif
|
|