Joseph Redmon
2015-03-23 7100de0b59892351c03ce60760431b24947e2ca3
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#ifndef DROPOUT_LAYER_H
#define DROPOUT_LAYER_H
#include "params.h"
 
typedef struct{
    int batch;
    int inputs;
    float probability;
    float scale;
    float *rand;
    #ifdef GPU
    float * rand_gpu;
    #endif
} dropout_layer;
 
dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
 
void forward_dropout_layer(dropout_layer layer, network_state state);
void backward_dropout_layer(dropout_layer layer, network_state state);
void resize_dropout_layer(dropout_layer *layer, int inputs);
 
#ifdef GPU
void forward_dropout_layer_gpu(dropout_layer layer, network_state state);
void backward_dropout_layer_gpu(dropout_layer layer, network_state state);
 
#endif
#endif