Joseph Redmon
2014-11-21 e36182cd8c5dd5c6d0aa1f77cf5cdca87e8bb1f0
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#ifndef DROPOUT_LAYER_H
#define DROPOUT_LAYER_H
#include "opencl.h"
 
typedef struct{
    int batch;
    int inputs;
    float probability;
    #ifdef GPU
    float *rand;
    cl_mem rand_cl;
    #endif
} dropout_layer;
 
dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
 
void forward_dropout_layer(dropout_layer layer, float *input);
void backward_dropout_layer(dropout_layer layer, float *input, float *delta);
    #ifdef GPU
void forward_dropout_layer_gpu(dropout_layer layer, cl_mem input);
 
#endif
#endif