| | |
| | | |
| | | #include "activations.h" |
| | | #include "stddef.h" |
| | | #include "tree.h" |
| | | |
| | | struct network_state; |
| | | |
| | | struct layer; |
| | | typedef struct layer layer; |
| | |
| | | LAYER_TYPE type; |
| | | ACTIVATION activation; |
| | | COST_TYPE cost_type; |
| | | void (*forward) (struct layer, struct network_state); |
| | | void (*backward) (struct layer, struct network_state); |
| | | void (*update) (struct layer, int, float, float, float); |
| | | void (*forward_gpu) (struct layer, struct network_state); |
| | | void (*backward_gpu) (struct layer, struct network_state); |
| | | void (*update_gpu) (struct layer, int, float, float, float); |
| | | int batch_normalize; |
| | | int shortcut; |
| | | int batch; |
| | |
| | | int out_h, out_w, out_c; |
| | | int n; |
| | | int max_boxes; |
| | | int small_object; |
| | | int groups; |
| | | int size; |
| | | int side; |
| | | int stride; |
| | | int reverse; |
| | | int pad; |
| | | int sqrt; |
| | | int flip; |
| | |
| | | int reorg; |
| | | int log; |
| | | |
| | | int adam; |
| | | float B1; |
| | | float B2; |
| | | float eps; |
| | | float *m_gpu; |
| | | float *v_gpu; |
| | | int t; |
| | | float *m; |
| | | float *v; |
| | | |
| | | tree *softmax_tree; |
| | | int *map; |
| | | |
| | | float alpha; |
| | | float beta; |
| | | float kappa; |
| | |
| | | float object_scale; |
| | | float noobject_scale; |
| | | float class_scale; |
| | | int bias_match; |
| | | int random; |
| | | float thresh; |
| | | int classfix; |
| | | int absolute; |
| | | |
| | | int onlyforward; |
| | | int stopbackward; |
| | | int dontload; |
| | | int dontloadscales; |
| | | |