Joseph Redmon
2015-01-31 0f1a31648c5292fa49b35eac90a2ee676d6c13e6
src/connected_layer.h
@@ -2,7 +2,6 @@
#define CONNECTED_LAYER_H
#include "activations.h"
#include "opencl.h"
typedef struct{
    float learning_rate;
@@ -18,26 +17,27 @@
    float *weight_updates;
    float *bias_updates;
    float *weight_adapt;
    float *bias_adapt;
    float *weight_prev;
    float *bias_prev;
    float *output;
    float *delta;
    
    #ifdef GPU
    cl_mem weights_cl;
    cl_mem biases_cl;
    float * weights_gpu;
    float * biases_gpu;
    cl_mem weight_updates_cl;
    cl_mem bias_updates_cl;
    float * weight_updates_gpu;
    float * bias_updates_gpu;
    cl_mem output_cl;
    cl_mem delta_cl;
    float * output_gpu;
    float * delta_gpu;
    #endif
    ACTIVATION activation;
} connected_layer;
void secret_update_connected_layer(connected_layer *layer);
connected_layer *make_connected_layer(int batch, int inputs, int outputs, ACTIVATION activation, float learning_rate, float momentum, float decay);
void forward_connected_layer(connected_layer layer, float *input);
@@ -45,10 +45,11 @@
void update_connected_layer(connected_layer layer);
#ifdef GPU
void forward_connected_layer_gpu(connected_layer layer, cl_mem input);
void backward_connected_layer_gpu(connected_layer layer, cl_mem input, cl_mem delta);
void forward_connected_layer_gpu(connected_layer layer, float * input);
void backward_connected_layer_gpu(connected_layer layer, float * input, float * delta);
void update_connected_layer_gpu(connected_layer layer);
void push_connected_layer(connected_layer layer);
void pull_connected_layer(connected_layer layer);
#endif
#endif