src/layer.h
@@ -34,6 +34,7 @@ XNOR, REGION, REORG, REORG_OLD, BLANK } LAYER_TYPE; @@ -84,6 +85,7 @@ float exposure; float shift; float ratio; int focal_loss; int softmax; int classes; int coords; @@ -242,6 +244,9 @@ float * weights_gpu; float * weight_updates_gpu; float * weights_gpu16; float * weight_updates_gpu16; float * biases_gpu; float * bias_updates_gpu;