AlexeyAB
2018-08-15 1e866f0063b8c60d56aaf2e6210e051ff0047aba
src/dropout_layer.c
@@ -1,5 +1,4 @@
#include "dropout_layer.h"
#include "params.h"
#include "utils.h"
#include "cuda.h"
#include <stdlib.h>
@@ -7,7 +6,6 @@
dropout_layer make_dropout_layer(int batch, int inputs, float probability)
{
    fprintf(stderr, "Dropout Layer: %d inputs, %f probability\n", inputs, probability);
    dropout_layer l = {0};
    l.type = DROPOUT;
    l.probability = probability;
@@ -16,9 +14,14 @@
    l.batch = batch;
    l.rand = calloc(inputs*batch, sizeof(float));
    l.scale = 1./(1.-probability);
    l.forward = forward_dropout_layer;
    l.backward = backward_dropout_layer;
    #ifdef GPU
    l.forward_gpu = forward_dropout_layer_gpu;
    l.backward_gpu = backward_dropout_layer_gpu;
    l.rand_gpu = cuda_make_array(l.rand, inputs*batch);
    #endif
    fprintf(stderr, "dropout       p = %.2f               %4d  ->  %4d\n", probability, inputs, inputs);
    return l;
@@ -37,7 +40,7 @@
    int i;
    if (!state.train) return;
    for(i = 0; i < l.batch * l.inputs; ++i){
        float r = rand_uniform();
        float r = rand_uniform(0, 1);
        l.rand[i] = r;
        if(r < l.probability) state.input[i] = 0;
        else state.input[i] *= l.scale;