src/layer.h
@@ -101,8 +101,11 @@ float *m_gpu; float *v_gpu; int t; float *m; float *v; tree *softmax_tree; int *map; float alpha; float beta; @@ -112,7 +115,9 @@ float object_scale; float noobject_scale; float class_scale; int bias_match; int random; float thresh; int dontload; int dontloadscales;