src/network.h
@@ -5,6 +5,7 @@ #include "image.h" #include "layer.h" #include "data.h" #include "tree.h" typedef enum { CONSTANT, STEP, EXP, POLY, STEPS, SIG, RANDOM @@ -36,6 +37,11 @@ int num_steps; int burn_in; int adam; float B1; float B2; float eps; int inputs; int h, w, c; int max_crop; @@ -47,6 +53,7 @@ float hue; int gpu_index; tree *hierarchy; #ifdef GPU float **input_gpu;