| | |
| | | int im_row = h_offset + h * stride - pad; |
| | | int im_col = w_offset + w * stride - pad; |
| | | |
| | | int im_index = im_col + width*(im_row + height*(im_channel+batch*channels)); |
| | | int im_index = im_col + width*(im_row + height*(im_channel+b*channels)); |
| | | float val = (im_row < 0 || im_col < 0 || im_row >= height || im_col >= width) ? 0 : im[im_index]; |
| | | |
| | | data_col[col_index] = val; |
| | |
| | | int im_row = h_offset + h * stride; |
| | | int im_col = w_offset + w * stride; |
| | | |
| | | int im_index = im_col + width*(im_row + height*(im_channel+batch*channels)); |
| | | int im_index = im_col + width*(im_row + height*(im_channel+b*channels)); |
| | | float val = (im_row < 0 || im_col < 0 || im_row >= height || im_col >= width) ? 0 : im[im_index]; |
| | | |
| | | data_col[col_index] = val; |