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| | | * `yolo-voc.cfg` (256 MB VOC-model) - require 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo-voc.weights |
| | | * `tiny-yolo.cfg` (60 MB COCO-model) - require 1 GB GPU-RAM: http://pjreddie.com/media/files/tiny-yolo.weights |
| | | * `tiny-yolo-voc.cfg` (60 MB VOC-model) - require 1 GB GPU-RAM: http://pjreddie.com/media/files/tiny-yolo-voc.weights |
| | | * `yolo9000.cfg` (186 MB Yolo9000-model) - require 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo9000.weights |
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| | | Put it near compiled: darknet.exe |
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| | |
| | | * `CUDNN=1` to build with cuDNN v5/v6 to accelerate training by using GPU |
| | | * `OPENCV=1` to build with OpenCV 3.x/2.4.x - allows to detect on video files and video streams from network cameras or web-cams |
| | | * `DEBUG=1` to bould debug version of Yolo |
| | | * `OPENMP=1` to build with OpenMP suuport to accelerate by using multi-core CPU |
| | | * `LIBSO=1` to build an library `darknet.so` and binary runable file `uselib` that uses this library. How to use this SO-library from your own code - you can look at C++ example: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cpp |
| | | * `OPENMP=1` to build with OpenMP support to accelerate Yolo by using multi-core CPU |
| | | * `LIBSO=1` to build a library `darknet.so` and binary runable file `uselib` that uses this library. How to use this SO-library from your own code - you can look at C++ example: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cpp |
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| | | ### How to compile on Windows: |