| | |
| | | } |
| | | #ifdef GPU |
| | | if(gpu_index >= 0){ |
| | | printf(" try to allocate workspace = %zu * sizeof(float), ", (workspace_size - 1) / sizeof(float) + 1); |
| | | net->workspace = cuda_make_array(0, (workspace_size-1)/sizeof(float)+1); |
| | | printf(" try to allocate workspace = %zu * sizeof(float), ", workspace_size / sizeof(float) + 1); |
| | | net->workspace = cuda_make_array(0, workspace_size/sizeof(float) + 1); |
| | | printf(" CUDA allocate done! \n"); |
| | | }else { |
| | | free(net->workspace); |
| | |
| | | return def; |
| | | } |
| | | |
| | | layer* get_network_layer(network* net, int i) |
| | | { |
| | | return net->layers + i; |
| | | } |
| | | |
| | | image get_network_image(network net) |
| | | { |
| | | int i; |