| | |
| | | |
| | | void forward_connected_layer(connected_layer layer, network_state state); |
| | | void backward_connected_layer(connected_layer layer, network_state state); |
| | | void update_connected_layer(connected_layer layer, float learning_rate, float momentum, float decay); |
| | | void update_connected_layer(connected_layer layer, int batch, float learning_rate, float momentum, float decay); |
| | | |
| | | #ifdef GPU |
| | | void forward_connected_layer_gpu(connected_layer layer, network_state state); |
| | | void backward_connected_layer_gpu(connected_layer layer, network_state state); |
| | | void update_connected_layer_gpu(connected_layer layer, float learning_rate, float momentum, float decay); |
| | | void update_connected_layer_gpu(connected_layer layer, int batch, float learning_rate, float momentum, float decay); |
| | | void push_connected_layer(connected_layer layer); |
| | | void pull_connected_layer(connected_layer layer); |
| | | #endif |