src/layer.h
@@ -29,6 +29,7 @@ BATCHNORM, NETWORK, XNOR, REGION, BLANK } LAYER_TYPE; @@ -88,6 +89,7 @@ float object_scale; float noobject_scale; float class_scale; int random; int dontload; int dontloadscales; @@ -167,6 +169,8 @@ float *r_cpu; float *h_cpu; float *binary_input; size_t workspace_size; #ifdef GPU