| | |
| | | #include "crop_layer.h" |
| | | #include "connected_layer.h" |
| | | #include "detection_layer.h" |
| | | #include "region_layer.h" |
| | | #include "convolutional_layer.h" |
| | | #include "deconvolutional_layer.h" |
| | | #include "maxpool_layer.h" |
| | |
| | | forward_deconvolutional_layer_gpu(l, state); |
| | | } else if(l.type == DETECTION){ |
| | | forward_detection_layer_gpu(l, state); |
| | | } else if(l.type == REGION){ |
| | | forward_region_layer_gpu(l, state); |
| | | } else if(l.type == CONNECTED){ |
| | | forward_connected_layer_gpu(l, state); |
| | | } else if(l.type == CROP){ |
| | |
| | | backward_dropout_layer_gpu(l, state); |
| | | } else if(l.type == DETECTION){ |
| | | backward_detection_layer_gpu(l, state); |
| | | } else if(l.type == REGION){ |
| | | backward_region_layer_gpu(l, state); |
| | | } else if(l.type == NORMALIZATION){ |
| | | backward_normalization_layer_gpu(l, state); |
| | | } else if(l.type == SOFTMAX){ |