src/connected_layer.h
@@ -12,6 +12,8 @@ void forward_connected_layer(connected_layer layer, network_state state); void backward_connected_layer(connected_layer layer, network_state state); void update_connected_layer(connected_layer layer, int batch, float learning_rate, float momentum, float decay); void denormalize_connected_layer(layer l); void statistics_connected_layer(layer l); #ifdef GPU void forward_connected_layer_gpu(connected_layer layer, network_state state);