src/layer.h
@@ -34,6 +34,7 @@ XNOR, REGION, REORG, REORG_OLD, BLANK } LAYER_TYPE; @@ -84,6 +85,7 @@ float exposure; float shift; float ratio; int focal_loss; int softmax; int classes; int coords; @@ -243,6 +245,7 @@ float * weight_updates_gpu; float * weights_gpu16; float * weight_updates_gpu16; float * biases_gpu; float * bias_updates_gpu;