Joseph Redmon
2014-12-08 aea3bceeb16e553ff75a2f28c7f44f04b81513d7
src/freeweight_layer.c
@@ -18,6 +18,7 @@
        input[i] *= 2.*((float)rand()/RAND_MAX);
    }
}
void backward_freeweight_layer(freeweight_layer layer, float *input, float *delta)
{
    // Don't do shit LULZ