src/connected_layer.c
@@ -28,7 +28,7 @@ //layer->weight_adapt = calloc(inputs*outputs, sizeof(float)); layer->weights = calloc(inputs*outputs, sizeof(float)); float scale = 1./inputs; scale = .05; scale = .01; for(i = 0; i < inputs*outputs; ++i) layer->weights[i] = scale*2*(rand_uniform()-.5);