| | |
| | | #ifndef DETECTION_LAYER_H |
| | | #define DETECTION_LAYER_H |
| | | #ifndef REGION_LAYER_H |
| | | #define REGION_LAYER_H |
| | | |
| | | #include "params.h" |
| | | #include "layer.h" |
| | | |
| | | typedef struct { |
| | | int batch; |
| | | int inputs; |
| | | int classes; |
| | | int coords; |
| | | int background; |
| | | int rescore; |
| | | int nuisance; |
| | | float *output; |
| | | float *delta; |
| | | #ifdef GPU |
| | | float * output_gpu; |
| | | float * delta_gpu; |
| | | #endif |
| | | } detection_layer; |
| | | typedef layer detection_layer; |
| | | |
| | | detection_layer *make_detection_layer(int batch, int inputs, int classes, int coords, int rescore, int background, int nuisance); |
| | | void forward_detection_layer(const detection_layer layer, network_state state); |
| | | void backward_detection_layer(const detection_layer layer, network_state state); |
| | | int get_detection_layer_output_size(detection_layer layer); |
| | | int get_detection_layer_locations(detection_layer layer); |
| | | detection_layer make_detection_layer(int batch, int inputs, int n, int size, int classes, int coords, int rescore); |
| | | void forward_detection_layer(const detection_layer l, network_state state); |
| | | void backward_detection_layer(const detection_layer l, network_state state); |
| | | |
| | | #ifdef GPU |
| | | void forward_detection_layer_gpu(const detection_layer layer, network_state state); |
| | | void backward_detection_layer_gpu(detection_layer layer, network_state state); |
| | | void forward_detection_layer_gpu(const detection_layer l, network_state state); |
| | | void backward_detection_layer_gpu(detection_layer l, network_state state); |
| | | #endif |
| | | |
| | | #endif |