Joseph Redmon
2015-05-11 c39dfd188ae3beae197ad3afca60ad34b3c4306e
src/detection_layer.c
@@ -8,47 +8,49 @@
#include <string.h>
#include <stdlib.h>
int get_detection_layer_locations(detection_layer layer)
int get_detection_layer_locations(detection_layer l)
{
    return layer.inputs / (layer.classes+layer.coords+layer.rescore+layer.background);
    return l.inputs / (l.classes+l.coords+l.rescore+l.background);
}
int get_detection_layer_output_size(detection_layer layer)
int get_detection_layer_output_size(detection_layer l)
{
    return get_detection_layer_locations(layer)*(layer.background + layer.classes + layer.coords);
    return get_detection_layer_locations(l)*(l.background + l.classes + l.coords);
}
detection_layer *make_detection_layer(int batch, int inputs, int classes, int coords, int rescore, int background, int nuisance)
detection_layer make_detection_layer(int batch, int inputs, int classes, int coords, int rescore, int background, int nuisance)
{
    detection_layer *layer = calloc(1, sizeof(detection_layer));
    detection_layer l = {0};
    l.type = DETECTION;
    
    layer->batch = batch;
    layer->inputs = inputs;
    layer->classes = classes;
    layer->coords = coords;
    layer->rescore = rescore;
    layer->nuisance = nuisance;
    layer->cost = calloc(1, sizeof(float));
    layer->does_cost=1;
    layer->background = background;
    int outputs = get_detection_layer_output_size(*layer);
    layer->output = calloc(batch*outputs, sizeof(float));
    layer->delta = calloc(batch*outputs, sizeof(float));
    l.batch = batch;
    l.inputs = inputs;
    l.classes = classes;
    l.coords = coords;
    l.rescore = rescore;
    l.nuisance = nuisance;
    l.cost = calloc(1, sizeof(float));
    l.does_cost=1;
    l.background = background;
    int outputs = get_detection_layer_output_size(l);
    l.outputs = outputs;
    l.output = calloc(batch*outputs, sizeof(float));
    l.delta = calloc(batch*outputs, sizeof(float));
    #ifdef GPU
    layer->output_gpu = cuda_make_array(0, batch*outputs);
    layer->delta_gpu = cuda_make_array(0, batch*outputs);
    l.output_gpu = cuda_make_array(0, batch*outputs);
    l.delta_gpu = cuda_make_array(0, batch*outputs);
    #endif
    fprintf(stderr, "Detection Layer\n");
    srand(0);
    return layer;
    return l;
}
void dark_zone(detection_layer layer, int class, int start, network_state state)
void dark_zone(detection_layer l, int class, int start, network_state state)
{
    int index = start+layer.background+class;
    int size = layer.classes+layer.coords+layer.background;
    int index = start+l.background+class;
    int size = l.classes+l.coords+l.background;
    int location = (index%(7*7*size)) / size ;
    int r = location / 7;
    int c = location % 7;
@@ -60,9 +62,9 @@
            if((c + dc) > 6 || (c + dc) < 0) continue;
            int di = (dr*7 + dc) * size;
            if(state.truth[index+di]) continue;
            layer.output[index + di] = 0;
            l.output[index + di] = 0;
            //if(!state.truth[start+di]) continue;
            //layer.output[start + di] = 1;
            //l.output[start + di] = 1;
        }
    }
}
@@ -299,47 +301,47 @@
    return dd;
}
void forward_detection_layer(const detection_layer layer, network_state state)
void forward_detection_layer(const detection_layer l, network_state state)
{
    int in_i = 0;
    int out_i = 0;
    int locations = get_detection_layer_locations(layer);
    int locations = get_detection_layer_locations(l);
    int i,j;
    for(i = 0; i < layer.batch*locations; ++i){
        int mask = (!state.truth || state.truth[out_i + layer.background + layer.classes + 2]);
    for(i = 0; i < l.batch*locations; ++i){
        int mask = (!state.truth || state.truth[out_i + l.background + l.classes + 2]);
        float scale = 1;
        if(layer.rescore) scale = state.input[in_i++];
        else if(layer.nuisance){
            layer.output[out_i++] = 1-state.input[in_i++];
        if(l.rescore) scale = state.input[in_i++];
        else if(l.nuisance){
            l.output[out_i++] = 1-state.input[in_i++];
            scale = mask;
        }
        else if(layer.background) layer.output[out_i++] = scale*state.input[in_i++];
        else if(l.background) l.output[out_i++] = scale*state.input[in_i++];
        for(j = 0; j < layer.classes; ++j){
            layer.output[out_i++] = scale*state.input[in_i++];
        for(j = 0; j < l.classes; ++j){
            l.output[out_i++] = scale*state.input[in_i++];
        }
        if(layer.nuisance){
        if(l.nuisance){
        }else if(layer.background){
            softmax_array(layer.output + out_i - layer.classes-layer.background, layer.classes+layer.background, layer.output + out_i - layer.classes-layer.background);
            activate_array(state.input+in_i, layer.coords, LOGISTIC);
        }else if(l.background){
            softmax_array(l.output + out_i - l.classes-l.background, l.classes+l.background, l.output + out_i - l.classes-l.background);
            activate_array(state.input+in_i, l.coords, LOGISTIC);
        }
        for(j = 0; j < layer.coords; ++j){
            layer.output[out_i++] = mask*state.input[in_i++];
        for(j = 0; j < l.coords; ++j){
            l.output[out_i++] = mask*state.input[in_i++];
        }
    }
    if(layer.does_cost && state.train && 0){
    if(l.does_cost && state.train && 0){
        int count = 0;
        float avg = 0;
        *(layer.cost) = 0;
        int size = get_detection_layer_output_size(layer) * layer.batch;
        memset(layer.delta, 0, size * sizeof(float));
        for (i = 0; i < layer.batch*locations; ++i) {
            int classes = layer.nuisance+layer.classes;
            int offset = i*(classes+layer.coords);
        *(l.cost) = 0;
        int size = get_detection_layer_output_size(l) * l.batch;
        memset(l.delta, 0, size * sizeof(float));
        for (i = 0; i < l.batch*locations; ++i) {
            int classes = l.nuisance+l.classes;
            int offset = i*(classes+l.coords);
            for (j = offset; j < offset+classes; ++j) {
                *(layer.cost) += pow(state.truth[j] - layer.output[j], 2);
                layer.delta[j] =  state.truth[j] - layer.output[j];
                *(l.cost) += pow(state.truth[j] - l.output[j], 2);
                l.delta[j] =  state.truth[j] - l.output[j];
            }
            box truth;
            truth.x = state.truth[j+0];
@@ -347,17 +349,17 @@
            truth.w = state.truth[j+2];
            truth.h = state.truth[j+3];
            box out;
            out.x = layer.output[j+0];
            out.y = layer.output[j+1];
            out.w = layer.output[j+2];
            out.h = layer.output[j+3];
            out.x = l.output[j+0];
            out.y = l.output[j+1];
            out.w = l.output[j+2];
            out.h = l.output[j+3];
            if(!(truth.w*truth.h)) continue;
            //printf("iou: %f\n", iou);
            dbox d = diou(out, truth);
            layer.delta[j+0] = d.dx;
            layer.delta[j+1] = d.dy;
            layer.delta[j+2] = d.dw;
            layer.delta[j+3] = d.dh;
            l.delta[j+0] = d.dx;
            l.delta[j+1] = d.dy;
            l.delta[j+2] = d.dw;
            l.delta[j+3] = d.dh;
            int sqr = 1;
            if(sqr){
@@ -367,7 +369,7 @@
                out.h *= out.h;
            }
            float iou = box_iou(truth, out);
            *(layer.cost) += pow((1-iou), 2);
            *(l.cost) += pow((1-iou), 2);
            avg += iou;
            ++count;
        }
@@ -375,24 +377,24 @@
    }
    /*
       int count = 0;
       for(i = 0; i < layer.batch*locations; ++i){
       for(j = 0; j < layer.classes+layer.background; ++j){
       printf("%f, ", layer.output[count++]);
       for(i = 0; i < l.batch*locations; ++i){
       for(j = 0; j < l.classes+l.background; ++j){
       printf("%f, ", l.output[count++]);
       }
       printf("\n");
       for(j = 0; j < layer.coords; ++j){
       printf("%f, ", layer.output[count++]);
       for(j = 0; j < l.coords; ++j){
       printf("%f, ", l.output[count++]);
       }
       printf("\n");
       }
     */
    /*
       if(layer.background || 1){
       for(i = 0; i < layer.batch*locations; ++i){
       int index = i*(layer.classes+layer.coords+layer.background);
       for(j= 0; j < layer.classes; ++j){
       if(state.truth[index+j+layer.background]){
//dark_zone(layer, j, index, state);
       if(l.background || 1){
       for(i = 0; i < l.batch*locations; ++i){
       int index = i*(l.classes+l.coords+l.background);
       for(j= 0; j < l.classes; ++j){
       if(state.truth[index+j+l.background]){
//dark_zone(l, j, index, state);
}
}
}
@@ -400,66 +402,66 @@
     */
}
void backward_detection_layer(const detection_layer layer, network_state state)
void backward_detection_layer(const detection_layer l, network_state state)
{
    int locations = get_detection_layer_locations(layer);
    int locations = get_detection_layer_locations(l);
    int i,j;
    int in_i = 0;
    int out_i = 0;
    for(i = 0; i < layer.batch*locations; ++i){
    for(i = 0; i < l.batch*locations; ++i){
        float scale = 1;
        float latent_delta = 0;
        if(layer.rescore) scale = state.input[in_i++];
        else if (layer.nuisance)   state.delta[in_i++] = -layer.delta[out_i++];
        else if (layer.background) state.delta[in_i++] = scale*layer.delta[out_i++];
        for(j = 0; j < layer.classes; ++j){
            latent_delta += state.input[in_i]*layer.delta[out_i];
            state.delta[in_i++] = scale*layer.delta[out_i++];
        if(l.rescore) scale = state.input[in_i++];
        else if (l.nuisance)   state.delta[in_i++] = -l.delta[out_i++];
        else if (l.background) state.delta[in_i++] = scale*l.delta[out_i++];
        for(j = 0; j < l.classes; ++j){
            latent_delta += state.input[in_i]*l.delta[out_i];
            state.delta[in_i++] = scale*l.delta[out_i++];
        }
        if (layer.nuisance) {
        if (l.nuisance) {
        }else if (layer.background) gradient_array(layer.output + out_i, layer.coords, LOGISTIC, layer.delta + out_i);
        for(j = 0; j < layer.coords; ++j){
            state.delta[in_i++] = layer.delta[out_i++];
        }else if (l.background) gradient_array(l.output + out_i, l.coords, LOGISTIC, l.delta + out_i);
        for(j = 0; j < l.coords; ++j){
            state.delta[in_i++] = l.delta[out_i++];
        }
        if(layer.rescore) state.delta[in_i-layer.coords-layer.classes-layer.rescore-layer.background] = latent_delta;
        if(l.rescore) state.delta[in_i-l.coords-l.classes-l.rescore-l.background] = latent_delta;
    }
}
#ifdef GPU
void forward_detection_layer_gpu(const detection_layer layer, network_state state)
void forward_detection_layer_gpu(const detection_layer l, network_state state)
{
    int outputs = get_detection_layer_output_size(layer);
    float *in_cpu = calloc(layer.batch*layer.inputs, sizeof(float));
    int outputs = get_detection_layer_output_size(l);
    float *in_cpu = calloc(l.batch*l.inputs, sizeof(float));
    float *truth_cpu = 0;
    if(state.truth){
        truth_cpu = calloc(layer.batch*outputs, sizeof(float));
        cuda_pull_array(state.truth, truth_cpu, layer.batch*outputs);
        truth_cpu = calloc(l.batch*outputs, sizeof(float));
        cuda_pull_array(state.truth, truth_cpu, l.batch*outputs);
    }
    cuda_pull_array(state.input, in_cpu, layer.batch*layer.inputs);
    cuda_pull_array(state.input, in_cpu, l.batch*l.inputs);
    network_state cpu_state;
    cpu_state.train = state.train;
    cpu_state.truth = truth_cpu;
    cpu_state.input = in_cpu;
    forward_detection_layer(layer, cpu_state);
    cuda_push_array(layer.output_gpu, layer.output, layer.batch*outputs);
    cuda_push_array(layer.delta_gpu, layer.delta, layer.batch*outputs);
    forward_detection_layer(l, cpu_state);
    cuda_push_array(l.output_gpu, l.output, l.batch*outputs);
    cuda_push_array(l.delta_gpu, l.delta, l.batch*outputs);
    free(cpu_state.input);
    if(cpu_state.truth) free(cpu_state.truth);
}
void backward_detection_layer_gpu(detection_layer layer, network_state state)
void backward_detection_layer_gpu(detection_layer l, network_state state)
{
    int outputs = get_detection_layer_output_size(layer);
    int outputs = get_detection_layer_output_size(l);
    float *in_cpu =    calloc(layer.batch*layer.inputs, sizeof(float));
    float *delta_cpu = calloc(layer.batch*layer.inputs, sizeof(float));
    float *in_cpu    = calloc(l.batch*l.inputs, sizeof(float));
    float *delta_cpu = calloc(l.batch*l.inputs, sizeof(float));
    float *truth_cpu = 0;
    if(state.truth){
        truth_cpu = calloc(layer.batch*outputs, sizeof(float));
        cuda_pull_array(state.truth, truth_cpu, layer.batch*outputs);
        truth_cpu = calloc(l.batch*outputs, sizeof(float));
        cuda_pull_array(state.truth, truth_cpu, l.batch*outputs);
    }
    network_state cpu_state;
    cpu_state.train = state.train;
@@ -467,10 +469,10 @@
    cpu_state.truth = truth_cpu;
    cpu_state.delta = delta_cpu;
    cuda_pull_array(state.input, in_cpu, layer.batch*layer.inputs);
    cuda_pull_array(layer.delta_gpu, layer.delta, layer.batch*outputs);
    backward_detection_layer(layer, cpu_state);
    cuda_push_array(state.delta, delta_cpu, layer.batch*layer.inputs);
    cuda_pull_array(state.input, in_cpu, l.batch*l.inputs);
    cuda_pull_array(l.delta_gpu, l.delta, l.batch*outputs);
    backward_detection_layer(l, cpu_state);
    cuda_push_array(state.delta, delta_cpu, l.batch*l.inputs);
    free(in_cpu);
    free(delta_cpu);