| | |
| | | region_layer make_region_layer(int batch, int h, int w, int n, int classes, int coords); |
| | | void forward_region_layer(const region_layer l, network_state state); |
| | | void backward_region_layer(const region_layer l, network_state state); |
| | | void get_region_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness); |
| | | void get_region_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness, int *map); |
| | | void resize_region_layer(layer *l, int w, int h); |
| | | |
| | | #ifdef GPU |