Alexey
2016-12-06 d82b68ada98f02a2ca44b36fc7ddf9b7af51fd02
src/dropout_layer.h
@@ -1,27 +1,20 @@
#ifndef DROPOUT_LAYER_H
#define DROPOUT_LAYER_H
typedef struct{
    int batch;
    int inputs;
    float probability;
    float scale;
    float *rand;
    float *output;
    #ifdef GPU
    float * rand_gpu;
    float * output_gpu;
    #endif
} dropout_layer;
#include "layer.h"
#include "network.h"
dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
typedef layer dropout_layer;
void forward_dropout_layer(dropout_layer layer, float *input);
void backward_dropout_layer(dropout_layer layer, float *delta);
dropout_layer make_dropout_layer(int batch, int inputs, float probability);
void forward_dropout_layer(dropout_layer l, network_state state);
void backward_dropout_layer(dropout_layer l, network_state state);
void resize_dropout_layer(dropout_layer *l, int inputs);
#ifdef GPU
void forward_dropout_layer_gpu(dropout_layer layer, float * input);
void backward_dropout_layer_gpu(dropout_layer layer, float * delta);
void forward_dropout_layer_gpu(dropout_layer l, network_state state);
void backward_dropout_layer_gpu(dropout_layer l, network_state state);
#endif
#endif