Joseph Redmon
2015-12-14 db0397cfaaf488364e3d2e1669dfefae2ee6ea73
src/dropout_layer.h
@@ -1,23 +1,21 @@
#ifndef DROPOUT_LAYER_H
#define DROPOUT_LAYER_H
#include "opencl.h"
typedef struct{
    int batch;
    int inputs;
    float probability;
    #ifdef GPU
    float *rand;
    cl_mem rand_cl;
    #endif
} dropout_layer;
#include "params.h"
#include "layer.h"
#include "network.h"
dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
typedef layer dropout_layer;
void forward_dropout_layer(dropout_layer layer, float *input);
void backward_dropout_layer(dropout_layer layer, float *input, float *delta);
    #ifdef GPU
void forward_dropout_layer_gpu(dropout_layer layer, cl_mem input);
dropout_layer make_dropout_layer(int batch, int inputs, float probability);
void forward_dropout_layer(dropout_layer l, network_state state);
void backward_dropout_layer(dropout_layer l, network_state state);
void resize_dropout_layer(dropout_layer *l, int inputs);
#ifdef GPU
void forward_dropout_layer_gpu(dropout_layer l, network_state state);
void backward_dropout_layer_gpu(dropout_layer l, network_state state);
#endif
#endif