Joseph Redmon
2015-03-12 dcb000b553d051429a49c8729dc5b1af632e8532
src/detection_layer.h
@@ -1,6 +1,8 @@
#ifndef DETECTION_LAYER_H
#define DETECTION_LAYER_H
#include "params.h"
typedef struct {
    int batch;
    int inputs;
@@ -16,13 +18,13 @@
} detection_layer;
detection_layer *make_detection_layer(int batch, int inputs, int classes, int coords, int rescore);
void forward_detection_layer(const detection_layer layer, float *in, float *truth);
void backward_detection_layer(const detection_layer layer, float *in, float *delta);
void forward_detection_layer(const detection_layer layer, network_state state);
void backward_detection_layer(const detection_layer layer, network_state state);
int get_detection_layer_output_size(detection_layer layer);
#ifdef GPU
void forward_detection_layer_gpu(const detection_layer layer, float *in, float *truth);
void backward_detection_layer_gpu(detection_layer layer, float *in, float *delta);
void forward_detection_layer_gpu(const detection_layer layer, network_state state);
void backward_detection_layer_gpu(detection_layer layer, network_state state);
#endif
#endif