| | |
| | | #include <immintrin.h> |
| | | #include <smmintrin.h> |
| | | |
| | | #if defined(_MSC_VER) && _MSC_VER <= 1900 |
| | | static inline __int32 _mm256_extract_epi64(__m256i a, const int index) { |
| | | return a.m256i_i64[index]; |
| | | } |
| | |
| | | return a.m256i_i32[index]; |
| | | } |
| | | |
| | | #endif |
| | | |
| | | static inline float _castu32_f32(uint32_t a) { |
| | | return *((float *)&a); |
| | | } |
| | |
| | | } |
| | | } |
| | | |
| | | void transpose_8x8_bits(unsigned char A[8], unsigned char B[8], int m, int n) |
| | | { |
| | | unsigned x, y, t; |
| | | |
| | | // Load the array and pack it into x and y. |
| | | |
| | | x = (A[0] << 24) | (A[m] << 16) | (A[2 * m] << 8) | A[3 * m]; |
| | | y = (A[4 * m] << 24) | (A[5 * m] << 16) | (A[6 * m] << 8) | A[7 * m]; |
| | | |
| | | t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7); |
| | | t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7); |
| | | |
| | | t = (x ^ (x >> 14)) & 0x0000CCCC; x = x ^ t ^ (t << 14); |
| | | t = (y ^ (y >> 14)) & 0x0000CCCC; y = y ^ t ^ (t << 14); |
| | | |
| | | t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F); |
| | | y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F); |
| | | x = t; |
| | | |
| | | B[0] = x >> 24; B[n] = x >> 16; B[2 * n] = x >> 8; B[3 * n] = x; |
| | | B[4 * n] = y >> 24; B[5 * n] = y >> 16; B[6 * n] = y >> 8; B[7 * n] = y; |
| | | } |
| | | |
| | | void activate_array_cpu_custom(float *x, const int n, const ACTIVATION a) |
| | | { |
| | | int i = 0; |