From 028696bf15efeca3acb3db8c42a96f7b9e0f55ff Mon Sep 17 00:00:00 2001
From: iovodov <b@ovdv.ru>
Date: Thu, 03 May 2018 13:33:46 +0000
Subject: [PATCH] Output improvements for detector results: When printing detector results, output was done in random order, obfuscating results for interpreting. Now: 1. Text output includes coordinates of rects in (left,right,top,bottom in pixels) along with label and score 2. Text output is sorted by rect lefts to simplify finding appropriate rects on image 3. If several class probs are > thresh for some detection, the most probable is written first and coordinates for others are not repeated 4. Rects are imprinted in image in order by their best class prob, so most probable rects are always on top and not overlayed by less probable ones 5. Most probable label for rect is always written first Also: 6. Message about low GPU memory include required amount

---
 src/detection_layer.h |   35 ++++++++++-------------------------
 1 files changed, 10 insertions(+), 25 deletions(-)

diff --git a/src/detection_layer.h b/src/detection_layer.h
index 0aa5f66..9d2da92 100644
--- a/src/detection_layer.h
+++ b/src/detection_layer.h
@@ -1,35 +1,20 @@
 #ifndef DETECTION_LAYER_H
 #define DETECTION_LAYER_H
 
-#include "params.h"
+#include "layer.h"
+#include "network.h"
 
-typedef struct {
-    int batch;
-    int inputs;
-    int classes;
-    int coords;
-    int background;
-    int rescore;
-    int nuisance;
-    int does_cost;
-    float *cost;
-    float *output;
-    float *delta;
-    #ifdef GPU
-    float * output_gpu;
-    float * delta_gpu;
-    #endif
-} detection_layer;
+typedef layer detection_layer;
 
-detection_layer *make_detection_layer(int batch, int inputs, int classes, int coords, int rescore, int background, int nuisance);
-void forward_detection_layer(const detection_layer layer, network_state state);
-void backward_detection_layer(const detection_layer layer, network_state state);
-int get_detection_layer_output_size(detection_layer layer);
-int get_detection_layer_locations(detection_layer layer);
+detection_layer make_detection_layer(int batch, int inputs, int n, int size, int classes, int coords, int rescore);
+void forward_detection_layer(const detection_layer l, network_state state);
+void backward_detection_layer(const detection_layer l, network_state state);
+void get_detection_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness);
+void get_detection_detections(layer l, int w, int h, float thresh, detection *dets);
 
 #ifdef GPU
-void forward_detection_layer_gpu(const detection_layer layer, network_state state);
-void backward_detection_layer_gpu(detection_layer layer, network_state state);
+void forward_detection_layer_gpu(const detection_layer l, network_state state);
+void backward_detection_layer_gpu(detection_layer l, network_state state);
 #endif
 
 #endif

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