From 0f1a31648c5292fa49b35eac90a2ee676d6c13e6 Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@gmail.com>
Date: Sat, 31 Jan 2015 06:05:23 +0000
Subject: [PATCH] idk, probably something changed

---
 src/maxpool_layer.c |   70 +++++++++++++++++++----------------
 1 files changed, 38 insertions(+), 32 deletions(-)

diff --git a/src/maxpool_layer.c b/src/maxpool_layer.c
index 070eaba..834ebdb 100644
--- a/src/maxpool_layer.c
+++ b/src/maxpool_layer.c
@@ -1,4 +1,5 @@
 #include "maxpool_layer.h"
+#include "cuda.h"
 #include <stdio.h>
 
 image get_maxpool_image(maxpool_layer layer)
@@ -27,9 +28,15 @@
     layer->c = c;
     layer->size = size;
     layer->stride = stride;
-    layer->max_indexes = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(int));
-    layer->output = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
-    layer->delta = calloc(((h-1)/stride+1) * ((w-1)/stride+1) * c*batch, sizeof(float));
+    int output_size = ((h-1)/stride+1) * ((w-1)/stride+1) * c * batch;
+    layer->indexes = calloc(output_size, sizeof(int));
+    layer->output =  calloc(output_size, sizeof(float));
+    layer->delta =   calloc(output_size, sizeof(float));
+    #ifdef GPU
+    layer->indexes_gpu = cuda_make_int_array(output_size);
+    layer->output_gpu  = cuda_make_array(layer->output, output_size);
+    layer->delta_gpu   = cuda_make_array(layer->delta, output_size);
+    #endif
     return layer;
 }
 
@@ -44,43 +51,42 @@
 
 void forward_maxpool_layer(const maxpool_layer layer, float *input)
 {
-    int b;
+    int b,i,j,k,l,m;
+    int w_offset = (-layer.size-1)/2 + 1;
+    int h_offset = (-layer.size-1)/2 + 1;
+
+    int h = (layer.h-1)/layer.stride + 1;
+    int w = (layer.w-1)/layer.stride + 1;
+    int c = layer.c;
+
     for(b = 0; b < layer.batch; ++b){
-        int h = (layer.h-1)/layer.stride + 1;
-        int w = (layer.w-1)/layer.stride + 1;
-        int c = layer.c;
-
-        int i,j,k,l,m;
-        for(k = 0; k < layer.c; ++k){
-            for(i = 0; i < layer.h; i += layer.stride){
-                for(j = 0; j < layer.w; j += layer.stride){
-                    int out_index = j/layer.stride + w*(i/layer.stride + h*(k + c*b));
-                    layer.output[out_index] = -FLT_MAX;
-                    int lower = (-layer.size-1)/2 + 1;
-                    int upper = layer.size/2 + 1;
-
-                    int lh = (i+lower < 0)       ? 0 : i+lower;
-                    int uh = (i+upper > layer.h) ? layer.h : i+upper;
-
-                    int lw = (j+lower < 0)       ? 0 : j+lower;
-                    int uw = (j+upper > layer.w) ? layer.w : j+upper;
-                    for(l = lh; l < uh; ++l){
-                        for(m = lw; m < uw; ++m){
-                            //printf("%d %d\n", l, m);
-                            int index = m + layer.w*(l + layer.h*(k + b*layer.c));
-                            if(input[index] > layer.output[out_index]){
-                                layer.output[out_index] = input[index];
-                                layer.max_indexes[out_index] = index;
-                            }
+        for(k = 0; k < c; ++k){
+            for(i = 0; i < h; ++i){
+                for(j = 0; j < w; ++j){
+                    int out_index = j + w*(i + h*(k + c*b));
+                    float max = -FLT_MAX;
+                    int max_i = -1;
+                    for(l = 0; l < layer.size; ++l){
+                        for(m = 0; m < layer.size; ++m){
+                            int cur_h = h_offset + i*layer.stride + l;
+                            int cur_w = w_offset + j*layer.stride + m;
+                            int index = cur_w + layer.w*(cur_h + layer.h*(k + b*layer.c));
+                            int valid = (cur_h >= 0 && cur_h < layer.h &&
+                                         cur_w >= 0 && cur_w < layer.w);
+                            float val = (valid != 0) ? input[index] : -FLT_MAX;
+                            max_i = (val > max) ? index : max_i;
+                            max   = (val > max) ? val   : max;
                         }
                     }
+                    layer.output[out_index] = max;
+                    layer.indexes[out_index] = max_i;
                 }
             }
         }
     }
 }
 
-void backward_maxpool_layer(const maxpool_layer layer, float *input, float *delta)
+void backward_maxpool_layer(const maxpool_layer layer, float *delta)
 {
     int i;
     int h = (layer.h-1)/layer.stride + 1;
@@ -88,7 +94,7 @@
     int c = layer.c;
     memset(delta, 0, layer.batch*layer.h*layer.w*layer.c*sizeof(float));
     for(i = 0; i < h*w*c*layer.batch; ++i){
-        int index = layer.max_indexes[i];
+        int index = layer.indexes[i];
         delta[index] += layer.delta[i];
     }
 }

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