From 21a2c68da23821b435e516106811619b151193c5 Mon Sep 17 00:00:00 2001 From: Rajendra Arora <rajendraarora161992@gmail.com> Date: Mon, 29 Jan 2018 12:57:34 +0000 Subject: [PATCH] Fixes Readme.md for darknet_no_gpu --- README.md | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 05b9cca..34aa5b5 100644 --- a/README.md +++ b/README.md @@ -130,7 +130,7 @@ 2. If you have other version of **CUDA (not 8.0)** then open `build\darknet\darknet.vcxproj` by using Notepad, find 2 places with "CUDA 8.0" and change it to your CUDA-version, then do step 1 -3. If you **don't have GPU**, but have **MSVS 2015 and OpenCV 3.0** (with paths: `C:\opencv_3.0\opencv\build\include` & `C:\opencv_3.0\opencv\build\x64\vc14\lib`), then start MSVS, open `build\darknet\darknet_no_gpu.sln`, set **x64** and **Release**, and do the: Build -> Build darknet +3. If you **don't have GPU**, but have **MSVS 2015 and OpenCV 3.0** (with paths: `C:\opencv_3.0\opencv\build\include` & `C:\opencv_3.0\opencv\build\x64\vc14\lib`), then start MSVS, open `build\darknet\darknet_no_gpu.sln`, set **x64** and **Release**, and do the: Build -> Build darknet_no_gpu 4. If you have **OpenCV 2.4.13** instead of 3.0 then you should change pathes after `\darknet.sln` is opened @@ -194,7 +194,7 @@ 6. Set `batch=64` and `subdivisions=8` in the file `yolo-voc.2.0.cfg`: [link](https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/yolo-voc.2.0.cfg#L2) -7. Start training by using `train_voc.cmd` or by using the command line: `darknet.exe detector train data/voc.data yolo-voc.2.0.cfg darknet19_448.conv.23` +7. Start training by using `train_voc.cmd` or by using the command line: `darknet.exe detector train data/voc.data yolo-voc.2.0.cfg darknet19_448.conv.23` (**Note:** If you are using CPU, try `darknet_no_gpu.exe` instead of `darknet.exe`.) If required change pathes in the file `build\darknet\x64\data\voc.data` @@ -215,9 +215,9 @@ * change line batch to [`batch=64`](https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/yolo-voc.2.0.cfg#L2) * change line subdivisions to [`subdivisions=8`](https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/yolo-voc.2.0.cfg#L3) * change line `classes=20` to your number of objects - * change line #237 from [`filters=125`](https://github.com/AlexeyAB/darknet/blob/master/cfg/yolo-voc.2.0.cfg#L224) to: filters=(classes + 5)*5, so if `classes=2` then should be `filter=35` + * change line #237 from [`filters=125`](https://github.com/AlexeyAB/darknet/blob/master/cfg/yolo-voc.2.0.cfg#L224) to: filters=(classes + 5)x5, so if `classes=2` then should be `filters=35`. Or if you use `classes=1` then write `filters=30`, **do not write in the cfg-file: filters=(classes + 5)x5**. - (Generally `filters` depends on the `classes`, `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`) + (Generally `filters` depends on the `classes`, `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`, where `num` is number of anchors) So for example, for 2 objects, your file `yolo-obj.cfg` should differ from `yolo-voc.2.0.cfg` in such lines: -- Gitblit v1.10.0