From 2fc5f6d46b089368d967b3e1ad6b2473b6dc970e Mon Sep 17 00:00:00 2001
From: Alexey <AlexeyAB@users.noreply.github.com>
Date: Fri, 03 Feb 2017 20:40:10 +0000
Subject: [PATCH] Update Readme.md

---
 README.md |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/README.md b/README.md
index 3fd4d10..d339c22 100644
--- a/README.md
+++ b/README.md
@@ -173,7 +173,7 @@
 1. Create file `yolo-obj.cfg` with the same content as in `yolo-voc.cfg` (or copy `yolo-voc.cfg` to `yolo-obj.cfg)` and:
 
   * change line `classes=20` to your number of objects
-  * change line `filters=425` to `filters=(classes + 5)*5` (generally this depends on the `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`)
+  * change line #224 from [`filters=125`](https://github.com/AlexeyAB/darknet/blob/master/cfg/yolo-voc.cfg#L224) to `filters=(classes + 5)*5` (generally this depends on the `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`)
 
   For example, for 2 objects, your file `yolo-obj.cfg` should differ from `yolo-voc.cfg` in such lines:
 

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