From 351996d9f0390ef44412fa678bc7a073a94e23e5 Mon Sep 17 00:00:00 2001
From: AlexeyAB <alexeyab84@gmail.com>
Date: Thu, 16 Mar 2017 18:49:36 +0000
Subject: [PATCH] Fixed memory leak in DLL, added load_image() & free_image(), added read_names_from_file()

---
 src/detection_layer.h |    7 +++----
 1 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/src/detection_layer.h b/src/detection_layer.h
index 38d96ee..e847a09 100644
--- a/src/detection_layer.h
+++ b/src/detection_layer.h
@@ -1,16 +1,15 @@
 #ifndef DETECTION_LAYER_H
 #define DETECTION_LAYER_H
 
-#include "params.h"
 #include "layer.h"
+#include "network.h"
 
 typedef layer detection_layer;
 
-detection_layer make_detection_layer(int batch, int inputs, int classes, int coords, int joint, int rescore, int background, int objectness);
+detection_layer make_detection_layer(int batch, int inputs, int n, int size, int classes, int coords, int rescore);
 void forward_detection_layer(const detection_layer l, network_state state);
 void backward_detection_layer(const detection_layer l, network_state state);
-int get_detection_layer_output_size(detection_layer l);
-int get_detection_layer_locations(detection_layer l);
+void get_detection_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness);
 
 #ifdef GPU
 void forward_detection_layer_gpu(const detection_layer l, network_state state);

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