From 913d355ec1cf34aad71fdd75202fc3b0309e63a0 Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@gmail.com>
Date: Thu, 28 Jan 2016 20:30:38 +0000
Subject: [PATCH] lots of stuff
---
src/layer.h | 26 ++++++++++++++++++++++++--
1 files changed, 24 insertions(+), 2 deletions(-)
diff --git a/src/layer.h b/src/layer.h
index d8af6e4..fc76234 100644
--- a/src/layer.h
+++ b/src/layer.h
@@ -21,11 +21,12 @@
AVGPOOL,
LOCAL,
SHORTCUT,
- ACTIVE
+ ACTIVE,
+ RNN
} LAYER_TYPE;
typedef enum{
- SSE, MASKED
+ SSE, MASKED, SMOOTH
} COST_TYPE;
struct layer{
@@ -50,6 +51,9 @@
int sqrt;
int flip;
int index;
+ int binary;
+ int steps;
+ int hidden;
float angle;
float jitter;
float saturation;
@@ -77,6 +81,7 @@
int dontload;
int dontloadscales;
+ float temperature;
float probability;
float scale;
@@ -85,6 +90,9 @@
float *cost;
float *filters;
float *filter_updates;
+ float *state;
+
+ float *binary_filters;
float *biases;
float *bias_updates;
@@ -107,14 +115,28 @@
float * mean;
float * variance;
+ float * mean_delta;
+ float * variance_delta;
+
float * rolling_mean;
float * rolling_variance;
+ float * x;
+ float * x_norm;
+
+ struct layer *input_layer;
+ struct layer *self_layer;
+ struct layer *output_layer;
+
#ifdef GPU
int *indexes_gpu;
+ float * state_gpu;
float * filters_gpu;
float * filter_updates_gpu;
+ float *binary_filters_gpu;
+ float *mean_filters_gpu;
+
float * spatial_mean_gpu;
float * spatial_variance_gpu;
--
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