From 913d355ec1cf34aad71fdd75202fc3b0309e63a0 Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@gmail.com>
Date: Thu, 28 Jan 2016 20:30:38 +0000
Subject: [PATCH] lots of stuff

---
 src/layer.h |   26 ++++++++++++++++++++++++--
 1 files changed, 24 insertions(+), 2 deletions(-)

diff --git a/src/layer.h b/src/layer.h
index d8af6e4..fc76234 100644
--- a/src/layer.h
+++ b/src/layer.h
@@ -21,11 +21,12 @@
     AVGPOOL,
     LOCAL,
     SHORTCUT,
-    ACTIVE
+    ACTIVE,
+    RNN
 } LAYER_TYPE;
 
 typedef enum{
-    SSE, MASKED
+    SSE, MASKED, SMOOTH
 } COST_TYPE;
 
 struct layer{
@@ -50,6 +51,9 @@
     int sqrt;
     int flip;
     int index;
+    int binary;
+    int steps;
+    int hidden;
     float angle;
     float jitter;
     float saturation;
@@ -77,6 +81,7 @@
     int dontload;
     int dontloadscales;
 
+    float temperature;
     float probability;
     float scale;
 
@@ -85,6 +90,9 @@
     float *cost;
     float *filters;
     float *filter_updates;
+    float *state;
+
+    float *binary_filters;
 
     float *biases;
     float *bias_updates;
@@ -107,14 +115,28 @@
     float * mean;
     float * variance;
 
+    float * mean_delta;
+    float * variance_delta;
+
     float * rolling_mean;
     float * rolling_variance;
 
+    float * x;
+    float * x_norm;
+
+    struct layer *input_layer;
+    struct layer *self_layer;
+    struct layer *output_layer;
+
     #ifdef GPU
     int *indexes_gpu;
+    float * state_gpu;
     float * filters_gpu;
     float * filter_updates_gpu;
 
+    float *binary_filters_gpu;
+    float *mean_filters_gpu;
+
     float * spatial_mean_gpu;
     float * spatial_variance_gpu;
 

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