From a284a7da8d1facbf984a22302665a2a50295a687 Mon Sep 17 00:00:00 2001 From: AlexeyAB <alexeyab84@gmail.com> Date: Wed, 08 Aug 2018 16:08:58 +0000 Subject: [PATCH] Try to use avx_hs() - slow and requires alignment 4096 bits < (l.size*l.size*l.c) May be faster only from 8192 bits and more. --- src/connected_layer.h | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/connected_layer.h b/src/connected_layer.h index cea5a02..23797b1 100644 --- a/src/connected_layer.h +++ b/src/connected_layer.h @@ -2,16 +2,18 @@ #define CONNECTED_LAYER_H #include "activations.h" -#include "params.h" #include "layer.h" +#include "network.h" typedef layer connected_layer; -connected_layer make_connected_layer(int batch, int inputs, int outputs, ACTIVATION activation); +connected_layer make_connected_layer(int batch, int inputs, int outputs, ACTIVATION activation, int batch_normalize); void forward_connected_layer(connected_layer layer, network_state state); void backward_connected_layer(connected_layer layer, network_state state); void update_connected_layer(connected_layer layer, int batch, float learning_rate, float momentum, float decay); +void denormalize_connected_layer(layer l); +void statistics_connected_layer(layer l); #ifdef GPU void forward_connected_layer_gpu(connected_layer layer, network_state state); -- Gitblit v1.10.0