From a392bbd0c957a00e3782c96e7ced84a29ff9dd88 Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@gmail.com>
Date: Tue, 15 Mar 2016 05:33:02 +0000
Subject: [PATCH] Play along w/ alphago

---
 src/crop_layer_kernels.cu |  193 ++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 169 insertions(+), 24 deletions(-)

diff --git a/src/crop_layer_kernels.cu b/src/crop_layer_kernels.cu
index ca6bb20..8a08630 100644
--- a/src/crop_layer_kernels.cu
+++ b/src/crop_layer_kernels.cu
@@ -1,3 +1,7 @@
+#include "cuda_runtime.h"
+#include "curand.h"
+#include "cublas_v2.h"
+
 extern "C" {
 #include "crop_layer.h"
 #include "utils.h"
@@ -5,15 +9,78 @@
 #include "image.h"
 }
 
-#define BLOCK 256
-
 __device__ float get_pixel_kernel(float *image, int w, int h, int x, int y, int c)
 {
     if(x < 0 || x >= w || y < 0 || y >= h) return 0;
     return image[x + w*(y + c*h)];
 }
 
-__device__ float billinear_interpolate_kernel(float *image, int w, int h, float x, float y, int c)
+__device__ float3 rgb_to_hsv_kernel(float3 rgb)
+{
+    float r = rgb.x;
+    float g = rgb.y; 
+    float b = rgb.z;
+
+    float h, s, v;
+    float max = (r > g) ? ( (r > b) ? r : b) : ( (g > b) ? g : b);
+    float min = (r < g) ? ( (r < b) ? r : b) : ( (g < b) ? g : b);
+    float delta = max - min;
+    v = max;
+    if(max == 0){
+        s = 0;
+        h = -1;
+    }else{
+        s = delta/max;
+        if(r == max){
+            h = (g - b) / delta;
+        } else if (g == max) {
+            h = 2 + (b - r) / delta;
+        } else {
+            h = 4 + (r - g) / delta;
+        }
+        if (h < 0) h += 6;
+    }
+    return make_float3(h, s, v);
+}
+
+__device__ float3 hsv_to_rgb_kernel(float3 hsv)
+{
+    float h = hsv.x;
+    float s = hsv.y; 
+    float v = hsv.z;
+
+    float r, g, b;
+    float f, p, q, t;
+
+    if (s == 0) {
+        r = g = b = v;
+    } else {
+        int index = (int) floorf(h);
+        f = h - index;
+        p = v*(1-s);
+        q = v*(1-s*f);
+        t = v*(1-s*(1-f));
+        if(index == 0){
+            r = v; g = t; b = p;
+        } else if(index == 1){
+            r = q; g = v; b = p;
+        } else if(index == 2){
+            r = p; g = v; b = t;
+        } else if(index == 3){
+            r = p; g = q; b = v;
+        } else if(index == 4){
+            r = t; g = p; b = v;
+        } else {
+            r = v; g = p; b = q;
+        }
+    }
+    r = (r < 0) ? 0 : ((r > 1) ? 1 : r);
+    g = (g < 0) ? 0 : ((g > 1) ? 1 : g);
+    b = (b < 0) ? 0 : ((b > 1) ? 1 : b);
+    return make_float3(r, g, b);
+}
+
+__device__ float bilinear_interpolate_kernel(float *image, int w, int h, float x, float y, int c)
 {
     int ix = (int) floorf(x);
     int iy = (int) floorf(y);
@@ -22,13 +89,54 @@
     float dy = y - iy;
 
     float val = (1-dy) * (1-dx) * get_pixel_kernel(image, w, h, ix, iy, c) + 
-                dy     * (1-dx) * get_pixel_kernel(image, w, h, ix, iy+1, c) + 
-                (1-dy) *   dx   * get_pixel_kernel(image, w, h, ix+1, iy, c) +
-                dy     *   dx   * get_pixel_kernel(image, w, h, ix+1, iy+1, c);
+        dy     * (1-dx) * get_pixel_kernel(image, w, h, ix, iy+1, c) + 
+        (1-dy) *   dx   * get_pixel_kernel(image, w, h, ix+1, iy, c) +
+        dy     *   dx   * get_pixel_kernel(image, w, h, ix+1, iy+1, c);
     return val;
 }
 
-__global__ void forward_crop_layer_kernel(float *input, int size, int c, int h, int w, int crop_height, int crop_width, int dh, int dw, int flip, float angle, float *output)
+__global__ void levels_image_kernel(float *image, float *rand, int batch, int w, int h, int train, float saturation, float exposure, float translate, float scale, float shift)
+{
+    int size = batch * w * h;
+    int id = (blockIdx.x + blockIdx.y*gridDim.x) * blockDim.x + threadIdx.x;
+    if(id >= size) return;
+    int x = id % w;
+    id /= w;
+    int y = id % h;
+    id /= h;
+    float rshift = rand[0];
+    float gshift = rand[1];
+    float bshift = rand[2];
+    float r0 = rand[8*id + 0];
+    float r1 = rand[8*id + 1];
+    float r2 = rand[8*id + 2];
+    float r3 = rand[8*id + 3];
+
+    saturation = r0*(saturation - 1) + 1;
+    saturation = (r1 > .5) ? 1./saturation : saturation;
+    exposure = r2*(exposure - 1) + 1;
+    exposure = (r3 > .5) ? 1./exposure : exposure;
+
+    size_t offset = id * h * w * 3;
+    image += offset;
+    float r = image[x + w*(y + h*0)];
+    float g = image[x + w*(y + h*1)];
+    float b = image[x + w*(y + h*2)];
+    float3 rgb = make_float3(r,g,b);
+    if(train){
+        float3 hsv = rgb_to_hsv_kernel(rgb);
+        hsv.y *= saturation;
+        hsv.z *= exposure;
+        rgb = hsv_to_rgb_kernel(hsv);
+    } else {
+        shift = 0;
+    }
+    image[x + w*(y + h*0)] = rgb.x*scale + translate + (rshift - .5)*shift;
+    image[x + w*(y + h*1)] = rgb.y*scale + translate + (gshift - .5)*shift;
+    image[x + w*(y + h*2)] = rgb.z*scale + translate + (bshift - .5)*shift;
+}
+
+__global__ void forward_crop_layer_kernel(float *input, float *rand, int size, int c, int h, int w, int crop_height, int crop_width, int train, int flip, float angle, float *output)
 {
     int id = (blockIdx.x + blockIdx.y*gridDim.x) * blockDim.x + threadIdx.x;
     if(id >= size) return;
@@ -45,36 +153,73 @@
     id /= c;
     int b = id;
 
+    float r4 = rand[8*b + 4];
+    float r5 = rand[8*b + 5];
+    float r6 = rand[8*b + 6];
+    float r7 = rand[8*b + 7];
+
+    float dw = (w - crop_width)*r4;
+    float dh = (h - crop_height)*r5;
+    flip = (flip && (r6 > .5));
+    angle = 2*angle*r7 - angle;
+    if(!train){
+        dw = (w - crop_width)/2.;
+        dh = (h - crop_height)/2.;
+        flip = 0;
+        angle = 0;
+    }
+
     input += w*h*c*b;
 
-    int x = (flip) ? w - dw - j - 1 : j + dw;    
-    int y = i + dh;
+    float x = (flip) ? w - dw - j - 1 : j + dw;    
+    float y = i + dh;
 
     float rx = cos(angle)*(x-cx) - sin(angle)*(y-cy) + cx;
     float ry = sin(angle)*(x-cx) + cos(angle)*(y-cy) + cy;
 
-    output[count] = billinear_interpolate_kernel(input, w, h, rx, ry, k);
+    output[count] = bilinear_interpolate_kernel(input, w, h, rx, ry, k);
 }
 
 extern "C" void forward_crop_layer_gpu(crop_layer layer, network_state state)
 {
-    int flip = (layer.flip && rand()%2);
-    int dh = rand()%(layer.h - layer.crop_height + 1);
-    int dw = rand()%(layer.w - layer.crop_width + 1);
-    float angle = rand_uniform() - .5;
-    if(!state.train){
-        angle = 0;
-        flip = 0;
-        dh = (layer.h - layer.crop_height)/2;
-        dw = (layer.w - layer.crop_width)/2;
+    cuda_random(layer.rand_gpu, layer.batch*8);
+
+    float radians = layer.angle*3.14159265/180.;
+
+    float scale = 2;
+    float translate = -1;
+    if(layer.noadjust){
+        scale = 1;
+        translate = 0;
     }
-    int size = layer.batch*layer.c*layer.crop_width*layer.crop_height;
 
-    dim3 dimBlock(BLOCK, 1, 1);
-    dim3 dimGrid((size-1)/BLOCK + 1, 1, 1);
+    int size = layer.batch * layer.w * layer.h;
 
-    forward_crop_layer_kernel<<<cuda_gridsize(size), BLOCK>>>(state.input, size, layer.c, layer.h, layer.w,
-                        layer.crop_height, layer.crop_width, dh, dw, flip, angle, layer.output_gpu);
+    levels_image_kernel<<<cuda_gridsize(size), BLOCK>>>(state.input, layer.rand_gpu, layer.batch, layer.w, layer.h, state.train, layer.saturation, layer.exposure, translate, scale, layer.shift);
     check_error(cudaPeekAtLastError());
+
+    size = layer.batch*layer.c*layer.out_w*layer.out_h;
+
+    forward_crop_layer_kernel<<<cuda_gridsize(size), BLOCK>>>(state.input, layer.rand_gpu, size, layer.c, layer.h, layer.w, layer.out_h, layer.out_w, state.train, layer.flip, radians, layer.output_gpu);
+    check_error(cudaPeekAtLastError());
+
+/*
+       cuda_pull_array(layer.output_gpu, layer.output, size);
+       image im = float_to_image(layer.crop_width, layer.crop_height, layer.c, layer.output + 0*(size/layer.batch));
+       image im2 = float_to_image(layer.crop_width, layer.crop_height, layer.c, layer.output + 1*(size/layer.batch));
+       image im3 = float_to_image(layer.crop_width, layer.crop_height, layer.c, layer.output + 2*(size/layer.batch));
+
+       translate_image(im, -translate);
+       scale_image(im, 1/scale);
+       translate_image(im2, -translate);
+       scale_image(im2, 1/scale);
+       translate_image(im3, -translate);
+       scale_image(im3, 1/scale);
+       
+       show_image(im, "cropped");
+       show_image(im2, "cropped2");
+       show_image(im3, "cropped3");
+       cvWaitKey(0);
+       */
 }
 

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