From ae43c2bc32fbb838bfebeeaf2c2b058ccab5c83c Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@burninator.cs.washington.edu>
Date: Thu, 23 Jun 2016 05:31:14 +0000
Subject: [PATCH] hi

---
 src/layer.h |  149 ++++++++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 139 insertions(+), 10 deletions(-)

diff --git a/src/layer.h b/src/layer.h
index 1eb7351..18f98c7 100644
--- a/src/layer.h
+++ b/src/layer.h
@@ -2,6 +2,10 @@
 #define BASE_LAYER_H
 
 #include "activations.h"
+#include "stddef.h"
+
+struct layer;
+typedef struct layer layer;
 
 typedef enum {
     CONVOLUTIONAL,
@@ -15,37 +19,57 @@
     ROUTE,
     COST,
     NORMALIZATION,
-    REGION,
-    AVGPOOL
+    AVGPOOL,
+    LOCAL,
+    SHORTCUT,
+    ACTIVE,
+    RNN,
+    GRU,
+    CRNN,
+    BATCHNORM,
+    NETWORK,
+    XNOR,
+    BLANK
 } LAYER_TYPE;
 
 typedef enum{
-    SSE, MASKED
+    SSE, MASKED, SMOOTH
 } COST_TYPE;
 
-typedef struct {
+struct layer{
     LAYER_TYPE type;
     ACTIVATION activation;
     COST_TYPE cost_type;
+    int batch_normalize;
+    int shortcut;
     int batch;
+    int forced;
+    int flipped;
     int inputs;
     int outputs;
     int truths;
     int h,w,c;
     int out_h, out_w, out_c;
     int n;
+    int max_boxes;
     int groups;
     int size;
     int side;
     int stride;
     int pad;
-    int crop_width;
-    int crop_height;
     int sqrt;
     int flip;
+    int index;
+    int binary;
+    int xnor;
+    int steps;
+    int hidden;
+    float dot;
     float angle;
+    float jitter;
     float saturation;
     float exposure;
+    float shift;
     int softmax;
     int classes;
     int coords;
@@ -60,8 +84,16 @@
     float beta;
     float kappa;
 
-    int dontload;
+    float coord_scale;
+    float object_scale;
+    float noobject_scale;
+    float class_scale;
+    int random;
 
+    int dontload;
+    int dontloadscales;
+
+    float temperature;
     float probability;
     float scale;
 
@@ -69,11 +101,25 @@
     float *rand;
     float *cost;
     float *filters;
+    char  *cfilters;
     float *filter_updates;
+    float *state;
+    float *prev_state;
+    float *forgot_state;
+    float *forgot_delta;
+    float *state_delta;
+
+    float *concat;
+    float *concat_delta;
+
+    float *binary_filters;
 
     float *biases;
     float *bias_updates;
 
+    float *scales;
+    float *scale_updates;
+
     float *weights;
     float *weight_updates;
 
@@ -85,26 +131,109 @@
     float * squared;
     float * norms;
 
+    float * spatial_mean;
+    float * mean;
+    float * variance;
+
+    float * mean_delta;
+    float * variance_delta;
+
+    float * rolling_mean;
+    float * rolling_variance;
+
+    float * x;
+    float * x_norm;
+
+    struct layer *input_layer;
+    struct layer *self_layer;
+    struct layer *output_layer;
+
+    struct layer *input_gate_layer;
+    struct layer *state_gate_layer;
+    struct layer *input_save_layer;
+    struct layer *state_save_layer;
+    struct layer *input_state_layer;
+    struct layer *state_state_layer;
+
+    struct layer *input_z_layer;
+    struct layer *state_z_layer;
+
+    struct layer *input_r_layer;
+    struct layer *state_r_layer;
+
+    struct layer *input_h_layer;
+    struct layer *state_h_layer;
+
+    float *z_cpu;
+    float *r_cpu;
+    float *h_cpu;
+
+    float *binary_input;
+
+    size_t workspace_size;
+
     #ifdef GPU
+    float *z_gpu;
+    float *r_gpu;
+    float *h_gpu;
+
     int *indexes_gpu;
+    float * prev_state_gpu;
+    float * forgot_state_gpu;
+    float * forgot_delta_gpu;
+    float * state_gpu;
+    float * state_delta_gpu;
+    float * gate_gpu;
+    float * gate_delta_gpu;
+    float * save_gpu;
+    float * save_delta_gpu;
+    float * concat_gpu;
+    float * concat_delta_gpu;
     float * filters_gpu;
     float * filter_updates_gpu;
 
+    float *binary_input_gpu;
+    float *binary_filters_gpu;
+
+    float * mean_gpu;
+    float * variance_gpu;
+
+    float * rolling_mean_gpu;
+    float * rolling_variance_gpu;
+
+    float * variance_delta_gpu;
+    float * mean_delta_gpu;
+
     float * col_image_gpu;
 
+    float * x_gpu;
+    float * x_norm_gpu;
     float * weights_gpu;
-    float * biases_gpu;
-
     float * weight_updates_gpu;
+
+    float * biases_gpu;
     float * bias_updates_gpu;
 
+    float * scales_gpu;
+    float * scale_updates_gpu;
+
     float * output_gpu;
     float * delta_gpu;
     float * rand_gpu;
     float * squared_gpu;
     float * norms_gpu;
+    #ifdef CUDNN
+    cudnnTensorDescriptor_t srcTensorDesc, dstTensorDesc;
+    cudnnTensorDescriptor_t dsrcTensorDesc, ddstTensorDesc;
+    cudnnFilterDescriptor_t filterDesc;
+    cudnnFilterDescriptor_t dfilterDesc;
+    cudnnConvolutionDescriptor_t convDesc;
+    cudnnConvolutionFwdAlgo_t fw_algo;
+    cudnnConvolutionBwdDataAlgo_t bd_algo;
+    cudnnConvolutionBwdFilterAlgo_t bf_algo;
     #endif
-} layer;
+    #endif
+};
 
 void free_layer(layer);
 

--
Gitblit v1.10.0