From b8e6e80c6d411d05a9e09f1e3676eb9a7f3ea0e8 Mon Sep 17 00:00:00 2001
From: AlexeyAB <alexeyab84@gmail.com>
Date: Fri, 03 Aug 2018 11:35:03 +0000
Subject: [PATCH] Added spatial Yolo v3 yolov3-spp.cfg
---
src/col2im.c | 12 ++++--------
1 files changed, 4 insertions(+), 8 deletions(-)
diff --git a/src/col2im.c b/src/col2im.c
index 0fb3db4..5c4605e 100644
--- a/src/col2im.c
+++ b/src/col2im.c
@@ -1,6 +1,6 @@
#include <stdio.h>
#include <math.h>
-inline void col2im_add_pixel(float *im, int height, int width, int channels,
+void col2im_add_pixel(float *im, int height, int width, int channels,
int row, int col, int channel, int pad, float val)
{
row -= pad;
@@ -16,13 +16,9 @@
int ksize, int stride, int pad, float* data_im)
{
int c,h,w;
- int height_col = (height - ksize) / stride + 1;
- int width_col = (width - ksize) / stride + 1;
- if (pad){
- height_col = 1 + (height-1) / stride;
- width_col = 1 + (width-1) / stride;
- pad = ksize/2;
- }
+ int height_col = (height + 2*pad - ksize) / stride + 1;
+ int width_col = (width + 2*pad - ksize) / stride + 1;
+
int channels_col = channels * ksize * ksize;
for (c = 0; c < channels_col; ++c) {
int w_offset = c % ksize;
--
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