From b8e6e80c6d411d05a9e09f1e3676eb9a7f3ea0e8 Mon Sep 17 00:00:00 2001 From: AlexeyAB <alexeyab84@gmail.com> Date: Fri, 03 Aug 2018 11:35:03 +0000 Subject: [PATCH] Added spatial Yolo v3 yolov3-spp.cfg --- src/detection_layer.h | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/detection_layer.h b/src/detection_layer.h index dfc5db9..9d2da92 100644 --- a/src/detection_layer.h +++ b/src/detection_layer.h @@ -1,16 +1,16 @@ #ifndef DETECTION_LAYER_H #define DETECTION_LAYER_H -#include "params.h" #include "layer.h" +#include "network.h" typedef layer detection_layer; -detection_layer make_detection_layer(int batch, int inputs, int classes, int coords, int rescore, int background, int nuisance); +detection_layer make_detection_layer(int batch, int inputs, int n, int size, int classes, int coords, int rescore); void forward_detection_layer(const detection_layer l, network_state state); void backward_detection_layer(const detection_layer l, network_state state); -int get_detection_layer_output_size(detection_layer l); -int get_detection_layer_locations(detection_layer l); +void get_detection_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness); +void get_detection_detections(layer l, int w, int h, float thresh, detection *dets); #ifdef GPU void forward_detection_layer_gpu(const detection_layer l, network_state state); -- Gitblit v1.10.0