From d00f0a1ccd2a9b1c332bbf7754f291dd61dee14f Mon Sep 17 00:00:00 2001
From: Joseph Redmon <pjreddie@gmail.com>
Date: Tue, 21 Jul 2015 23:09:33 +0000
Subject: [PATCH] Changes to make routing work better
---
src/crop_layer_kernels.cu | 16 ++++++++++------
1 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/src/crop_layer_kernels.cu b/src/crop_layer_kernels.cu
index 98d1ef4..2c3aefe 100644
--- a/src/crop_layer_kernels.cu
+++ b/src/crop_layer_kernels.cu
@@ -78,7 +78,7 @@
return make_float3(r, g, b);
}
-__device__ float billinear_interpolate_kernel(float *image, int w, int h, float x, float y, int c)
+__device__ float bilinear_interpolate_kernel(float *image, int w, int h, float x, float y, int c)
{
int ix = (int) floorf(x);
int iy = (int) floorf(y);
@@ -114,9 +114,9 @@
size_t offset = id * h * w * 3;
image += offset;
- float r = image[x + w*(y + h*2)];
+ float r = image[x + w*(y + h*0)];
float g = image[x + w*(y + h*1)];
- float b = image[x + w*(y + h*0)];
+ float b = image[x + w*(y + h*2)];
float3 rgb = make_float3(r,g,b);
if(train){
float3 hsv = rgb_to_hsv_kernel(rgb);
@@ -124,9 +124,9 @@
hsv.z *= exposure;
rgb = hsv_to_rgb_kernel(hsv);
}
- image[x + w*(y + h*2)] = rgb.x*scale + translate;
+ image[x + w*(y + h*0)] = rgb.x*scale + translate;
image[x + w*(y + h*1)] = rgb.y*scale + translate;
- image[x + w*(y + h*0)] = rgb.z*scale + translate;
+ image[x + w*(y + h*2)] = rgb.z*scale + translate;
}
__global__ void forward_crop_layer_kernel(float *input, float *rand, int size, int c, int h, int w, int crop_height, int crop_width, int train, int flip, float angle, float *output)
@@ -170,7 +170,7 @@
float rx = cos(angle)*(x-cx) - sin(angle)*(y-cy) + cx;
float ry = sin(angle)*(x-cx) + cos(angle)*(y-cy) + cy;
- output[count] = billinear_interpolate_kernel(input, w, h, rx, ry, k);
+ output[count] = bilinear_interpolate_kernel(input, w, h, rx, ry, k);
}
extern "C" void forward_crop_layer_gpu(crop_layer layer, network_state state)
@@ -181,6 +181,10 @@
float scale = 2;
float translate = -1;
+ if(layer.noadjust){
+ scale = 1;
+ translate = 0;
+ }
int size = layer.batch * layer.w * layer.h;
--
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