From d014f7530f3043da5fe2030666e07aefa2efc71a Mon Sep 17 00:00:00 2001
From: AlexeyAB <alexeyab84@gmail.com>
Date: Wed, 28 Mar 2018 09:58:33 +0000
Subject: [PATCH] Fixed shifted boxes

---
 src/region_layer.h |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/region_layer.h b/src/region_layer.h
index 00fbeba..c35d173 100644
--- a/src/region_layer.h
+++ b/src/region_layer.h
@@ -1,14 +1,17 @@
 #ifndef REGION_LAYER_H
 #define REGION_LAYER_H
 
-#include "params.h"
 #include "layer.h"
+#include "network.h"
 
 typedef layer region_layer;
 
-region_layer make_region_layer(int batch, int inputs, int n, int classes, int coords, int rescore);
+region_layer make_region_layer(int batch, int h, int w, int n, int classes, int coords, int max_boxes);
 void forward_region_layer(const region_layer l, network_state state);
 void backward_region_layer(const region_layer l, network_state state);
+void get_region_boxes(layer l, int w, int h, float thresh, float **probs, box *boxes, int only_objectness, int *map);
+void resize_region_layer(layer *l, int w, int h);
+//void get_region_detections(layer l, int w, int h, int netw, int neth, float thresh, int *map, float tree_thresh, int relative, detection *dets);
 
 #ifdef GPU
 void forward_region_layer_gpu(const region_layer l, network_state state);

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