From d9ae3dd681ed1c98e807ff937dbbb9cfc4d19fe0 Mon Sep 17 00:00:00 2001
From: AlexeyAB <alexeyab84@gmail.com>
Date: Tue, 27 Mar 2018 23:59:03 +0000
Subject: [PATCH] Added Yolo v3
---
README.md | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/README.md b/README.md
index b512a47..89d2a6b 100644
--- a/README.md
+++ b/README.md
@@ -126,7 +126,7 @@
### How to compile on Windows:
-1. If you have **MSVS 2015, CUDA 9.1 and OpenCV 3.0** (with paths: `C:\opencv_3.0\opencv\build\include` & `C:\opencv_3.0\opencv\build\x64\vc14\lib`), then start MSVS, open `build\darknet\darknet.sln`, set **x64** and **Release**, and do the: Build -> Build darknet. **NOTE:** If installing OpenCV, use OpenCV 3.4.0 or earlier. This is a bug in OpenCV 3.4.1 in the C API (see #500).
+1. If you have **MSVS 2015, CUDA 9.1 and OpenCV 3.0** (with paths: `C:\opencv_3.0\opencv\build\include` & `C:\opencv_3.0\opencv\build\x64\vc14\lib`), then start MSVS, open `build\darknet\darknet.sln`, set **x64** and **Release**, and do the: Build -> Build darknet. **NOTE:** If installing OpenCV, use OpenCV 3.4.0 or earlier. This is a bug in OpenCV 3.4.1 in the C API (see [#500](https://github.com/AlexeyAB/darknet/issues/500)).
1.1. Find files `opencv_world320.dll` and `opencv_ffmpeg320_64.dll` (or `opencv_world340.dll` and `opencv_ffmpeg340_64.dll`) in `C:\opencv_3.0\opencv\build\x64\vc14\bin` and put it near with `darknet.exe`
@@ -144,7 +144,7 @@
* download and install **cuDNN 7.0 for CUDA 9.1**: https://developer.nvidia.com/cudnn
- * copy the `bin` and `include` folders to `C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v9.1`
+ * Check that there are `bin` and `include` folders in the `C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v9.1` if aren't, then copy them to this folder from the path where is CUDA installed
* add Windows system variable `cudnn` with path to CUDNN: https://hsto.org/files/a49/3dc/fc4/a493dcfc4bd34a1295fd15e0e2e01f26.jpg
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