From da6258bd12e2c6da206cd81f1518ae5c695f740a Mon Sep 17 00:00:00 2001
From: Alexey <AlexeyAB@users.noreply.github.com>
Date: Wed, 26 Apr 2017 13:59:28 +0000
Subject: [PATCH] Merge pull request #72 from jasrk11/patch-1

---
 README.md |    8 +++++---
 1 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/README.md b/README.md
index f833da9..99495d1 100644
--- a/README.md
+++ b/README.md
@@ -26,7 +26,7 @@
 More details: http://pjreddie.com/darknet/yolo/
 
 ##### Requires: 
-* **MS Visual Studio 2015 (v140)**: https://www.microsoft.com/download/details.aspx?id=48146
+* **MS Visual Studio 2015 (v140)**: https://go.microsoft.com/fwlink/?LinkId=532606&clcid=0x409  (or offline [ISO image](https://go.microsoft.com/fwlink/?LinkId=615448&clcid=0x409))
 * **CUDA 8.0 for Windows x64**: https://developer.nvidia.com/cuda-downloads
 * **OpenCV 2.4.9**: https://sourceforge.net/projects/opencvlibrary/files/opencv-win/2.4.9/opencv-2.4.9.exe/download
   - To compile without OpenCV - remove define OPENCV from: Visual Studio->Project->Properties->C/C++->Preprocessor
@@ -192,7 +192,7 @@
   * change line batch to [`batch=64`](https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/yolo-voc.cfg#L3)
   * change line subdivisions to [`subdivisions=8`](https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/yolo-voc.cfg#L4)
   * change line `classes=20` to your number of objects
-  * change line #224 from [`filters=125`](https://github.com/AlexeyAB/darknet/blob/master/cfg/yolo-voc.cfg#L224) to `filters=(classes + 5)*5` (generally this depends on the `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`)
+  * change line #237 from [`filters=125`](https://github.com/AlexeyAB/darknet/blob/master/cfg/yolo-voc.cfg#L237) to `filters=(classes + 5)*5` (generally this depends on the `num` and `coords`, i.e. equal to `(classes + coords + 1)*num`)
 
   For example, for 2 objects, your file `yolo-obj.cfg` should differ from `yolo-voc.cfg` in such lines:
 
@@ -275,7 +275,7 @@
 
 ![Overfitting](https://hsto.org/files/5dc/7ae/7fa/5dc7ae7fad9d4e3eb3a484c58bfc1ff5.png) 
 
-  2.1. At first, you should put filenames of validation images to file `data\voc.2007.test` (format as in `train.txt`) or if you haven't validation images - simply copy `data\train.txt` to `data\voc.2007.test`.
+  2.1. At first, in your file `obj.data` you must specify the path to the validation dataset `valid = valid.txt` (format of `valid.txt` as in `train.txt`), and if you haven't validation images, just copy `data\train.txt` to `data\valid.txt`.
 
   2.2 If training is stopped after 9000 iterations, to validate some of previous weights use this commands:
 
@@ -306,6 +306,8 @@
 
 1. Before training:
   * set flag `random=1` in your `.cfg`-file - it will increase precision by training Yolo for different resolutions: [link](https://github.com/AlexeyAB/darknet/blob/47409529d0eb935fa7bafbe2b3484431117269f5/cfg/yolo-voc.cfg#L244)
+  
+  * desirable that your training dataset include images with objects at diffrent: scales, rotations, lightings, from different sides
 
 2. After training - for detection:
 

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