From db0397cfaaf488364e3d2e1669dfefae2ee6ea73 Mon Sep 17 00:00:00 2001 From: Joseph Redmon <pjreddie@gmail.com> Date: Mon, 14 Dec 2015 19:57:10 +0000 Subject: [PATCH] shortcut layers, msr networks --- src/blas.h | 28 +++++++++++++++++++++++++++- 1 files changed, 27 insertions(+), 1 deletions(-) diff --git a/src/blas.h b/src/blas.h index 1657fc5..023024a 100644 --- a/src/blas.h +++ b/src/blas.h @@ -6,11 +6,20 @@ void test_blas(); +void const_cpu(int N, float ALPHA, float *X, int INCX); +void pow_cpu(int N, float ALPHA, float *X, int INCX, float *Y, int INCY); +void mul_cpu(int N, float *X, int INCX, float *Y, int INCY); + void axpy_cpu(int N, float ALPHA, float *X, int INCX, float *Y, int INCY); void copy_cpu(int N, float *X, int INCX, float *Y, int INCY); void scal_cpu(int N, float ALPHA, float *X, int INCX); float dot_cpu(int N, float *X, int INCX, float *Y, int INCY); void test_gpu_blas(); +void shortcut_cpu(float *out, int w, int h, int c, int batch, int sample, float *add, int stride, int c2); + +void mean_cpu(float *x, int batch, int filters, int spatial, float *mean); +void variance_cpu(float *x, float *mean, int batch, int filters, int spatial, float *variance); +void normalize_cpu(float *x, float *mean, float *variance, int batch, int filters, int spatial); #ifdef GPU void axpy_ongpu(int N, float ALPHA, float * X, int INCX, float * Y, int INCY); @@ -18,6 +27,23 @@ void copy_ongpu(int N, float * X, int INCX, float * Y, int INCY); void copy_ongpu_offset(int N, float * X, int OFFX, int INCX, float * Y, int OFFY, int INCY); void scal_ongpu(int N, float ALPHA, float * X, int INCX); -void mask_ongpu(int N, float * X, float * mask); +void mask_ongpu(int N, float * X, float mask_num, float * mask); +void const_ongpu(int N, float ALPHA, float *X, int INCX); +void pow_ongpu(int N, float ALPHA, float *X, int INCX, float *Y, int INCY); +void mul_ongpu(int N, float *X, int INCX, float *Y, int INCY); +void fill_ongpu(int N, float ALPHA, float * X, int INCX); + +void mean_gpu(float *x, int batch, int filters, int spatial, float *mean); +void variance_gpu(float *x, float *mean, int batch, int filters, int spatial, float *variance); +void normalize_gpu(float *x, float *mean, float *variance, int batch, int filters, int spatial); + +void normalize_delta_gpu(float *x, float *mean, float *variance, float *mean_delta, float *variance_delta, int batch, int filters, int spatial, float *delta); + +void fast_mean_delta_gpu(float *delta, float *variance, int batch, int filters, int spatial, float *mean_delta); +void fast_variance_delta_gpu(float *x, float *delta, float *mean, float *variance, int batch, int filters, int spatial, float *variance_delta); + +void fast_variance_gpu(float *x, float *mean, int batch, int filters, int spatial, float *variance); +void fast_mean_gpu(float *x, int batch, int filters, int spatial, float *mean); +void shortcut_gpu(float *out, int w, int h, int c, int batch, int sample, float *add, int stride, int c2); #endif #endif -- Gitblit v1.10.0