#include "maxpool_layer.h" #include "cuda.h" #include image get_maxpool_image(maxpool_layer layer) { int h = (layer.h-1)/layer.stride + 1; int w = (layer.w-1)/layer.stride + 1; int c = layer.c; return float_to_image(h,w,c,layer.output); } image get_maxpool_delta(maxpool_layer layer) { int h = (layer.h-1)/layer.stride + 1; int w = (layer.w-1)/layer.stride + 1; int c = layer.c; return float_to_image(h,w,c,layer.delta); } maxpool_layer *make_maxpool_layer(int batch, int h, int w, int c, int size, int stride) { fprintf(stderr, "Maxpool Layer: %d x %d x %d image, %d size, %d stride\n", h,w,c,size,stride); maxpool_layer *layer = calloc(1, sizeof(maxpool_layer)); layer->batch = batch; layer->h = h; layer->w = w; layer->c = c; layer->size = size; layer->stride = stride; int output_size = ((h-1)/stride+1) * ((w-1)/stride+1) * c * batch; layer->indexes = calloc(output_size, sizeof(int)); layer->output = calloc(output_size, sizeof(float)); layer->delta = calloc(output_size, sizeof(float)); #ifdef GPU layer->indexes_gpu = cuda_make_int_array(output_size); layer->output_gpu = cuda_make_array(layer->output, output_size); layer->delta_gpu = cuda_make_array(layer->delta, output_size); #endif return layer; } void resize_maxpool_layer(maxpool_layer *layer, int h, int w) { layer->h = h; layer->w = w; int output_size = ((h-1)/layer->stride+1) * ((w-1)/layer->stride+1) * layer->c * layer->batch; layer->output = realloc(layer->output, output_size * sizeof(float)); layer->delta = realloc(layer->delta, output_size * sizeof(float)); #ifdef GPU cuda_free((float *)layer->indexes_gpu); cuda_free(layer->output_gpu); cuda_free(layer->delta_gpu); layer->indexes_gpu = cuda_make_int_array(output_size); layer->output_gpu = cuda_make_array(layer->output, output_size); layer->delta_gpu = cuda_make_array(layer->delta, output_size); #endif } void forward_maxpool_layer(const maxpool_layer layer, float *input) { int b,i,j,k,l,m; int w_offset = (-layer.size-1)/2 + 1; int h_offset = (-layer.size-1)/2 + 1; int h = (layer.h-1)/layer.stride + 1; int w = (layer.w-1)/layer.stride + 1; int c = layer.c; for(b = 0; b < layer.batch; ++b){ for(k = 0; k < c; ++k){ for(i = 0; i < h; ++i){ for(j = 0; j < w; ++j){ int out_index = j + w*(i + h*(k + c*b)); float max = -FLT_MAX; int max_i = -1; for(l = 0; l < layer.size; ++l){ for(m = 0; m < layer.size; ++m){ int cur_h = h_offset + i*layer.stride + l; int cur_w = w_offset + j*layer.stride + m; int index = cur_w + layer.w*(cur_h + layer.h*(k + b*layer.c)); int valid = (cur_h >= 0 && cur_h < layer.h && cur_w >= 0 && cur_w < layer.w); float val = (valid != 0) ? input[index] : -FLT_MAX; max_i = (val > max) ? index : max_i; max = (val > max) ? val : max; } } layer.output[out_index] = max; layer.indexes[out_index] = max_i; } } } } } void backward_maxpool_layer(const maxpool_layer layer, float *delta) { int i; int h = (layer.h-1)/layer.stride + 1; int w = (layer.w-1)/layer.stride + 1; int c = layer.c; memset(delta, 0, layer.batch*layer.h*layer.w*layer.c*sizeof(float)); for(i = 0; i < h*w*c*layer.batch; ++i){ int index = layer.indexes[i]; delta[index] += layer.delta[i]; } }