#include #include void pm(int M, int N, double *A) { int i,j; for(i =0 ; i < M; ++i){ for(j = 0; j < N; ++j){ printf("%10.6f, ", A[i*N+j]); } printf("\n"); } printf("\n"); } void gemm(int TA, int TB, int M, int N, int K, double ALPHA, double *A, int lda, double *B, int ldb, double BETA, double *C, int ldc) { // Assume TA = 0, beta = 1 LULZ int i,j,k; if(TB && !TA){ for(i = 0; i < M; ++i){ for(j = 0; j < N; ++j){ register double sum = 0; for(k = 0; k < K; ++k){ sum += ALPHA*A[i*lda+k]*B[k+j*ldb]; } C[i*ldc+j] += sum; } } }else{ for(i = 0; i < M; ++i){ for(k = 0; k < K; ++k){ register double A_PART = ALPHA*A[i*lda+k]; for(j = 0; j < N; ++j){ C[i*ldc+j] += A_PART*B[k*ldb+j]; } } } } } void im2row(double *image, int h, int w, int c, int size, int stride, double *matrix) { int i; int mc = c; int mw = (size*size); int mh = ((h-size)/stride+1)*((w-size)/stride+1); int msize = mc*mw*mh; for(i = 0; i < msize; ++i){ int channel = i/(mh*mw); int block = (i%(mh*mw))/mw; int position = i%mw; int block_h = block/((w-size)/stride+1); int block_w = block%((w-size)/stride+1); int ph, pw, pc; ph = position/size+block_h; pw = position%size+block_w; pc = channel; matrix[i] = image[pc*h*w+ph*w+pw]; } } void im2col(double *image, int h, int w, int c, int size, int stride, double *matrix) { int b,p; int blocks = ((h-size)/stride+1)*((w-size)/stride+1); int pixels = (size*size*c); for(b = 0; b < blocks; ++b){ int block_h = b/((w-size)/stride+1); int block_w = b%((w-size)/stride+1); for(p = 0; p < pixels; ++p){ int ph, pw, pc; int position = p%(size*size); pc = p/(size*size); ph = position/size+block_h; pw = position%size+block_w; matrix[b+p*blocks] = image[pc*h*w+ph*w+pw]; } } } //From Berkeley Vision's Caffe! void im2col_cpu(double* data_im, const int channels, const int height, const int width, const int ksize, const int stride, double* data_col) { int c,h,w; int height_col = (height - ksize) / stride + 1; int width_col = (width - ksize) / stride + 1; int channels_col = channels * ksize * ksize; for ( c = 0; c < channels_col; ++c) { int w_offset = c % ksize; int h_offset = (c / ksize) % ksize; int c_im = c / ksize / ksize; for ( h = 0; h < height_col; ++h) { for ( w = 0; w < width_col; ++w) { data_col[(c * height_col + h) * width_col + w] = data_im[(c_im * height + h * stride + h_offset) * width + w * stride + w_offset]; } } } }