#include "maxpool_layer.h" maxpool_layer *make_maxpool_layer(int h, int w, int c, int stride) { maxpool_layer *layer = calloc(1, sizeof(maxpool_layer)); layer->stride = stride; layer->output = make_image((h-1)/stride+1, (w-1)/stride+1, c); return layer; } void run_maxpool_layer(const image input, const maxpool_layer layer) { int i,j,k; for(i = 0; i < layer.output.h*layer.output.w*layer.output.c; ++i) layer.output.data[i] = -DBL_MAX; for(i = 0; i < input.h; ++i){ for(j = 0; j < input.w; ++j){ for(k = 0; k < input.c; ++k){ double val = get_pixel(input, i, j, k); double cur = get_pixel(layer.output, i/layer.stride, j/layer.stride, k); if(val > cur) set_pixel(layer.output, i/layer.stride, j/layer.stride, k, val); } } } }